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From video games to musicals, from folk rock to electronica I've played and composed many styles of music. Use the player to hear samples of my work:
Here are a few code tests i've conducted here:
*A-Frame
Cool VR sketches Coming Soon!
*Three JS
HACK THE PLANET!!!
Time to Crate! Every FPS game has a crate *somewhere* -- how long before you will find one? Small game sketch using three.js, cannon physics and ROT.js
Small three.js animation sketch (flat toon-like shader test)
Molecule visualizer
*Phaser JS
Small Xmas platformer game sketch -- get the sweater and as many presents as possible along the way! Controls: Arrow keys left & right; Arrow up / Space to jump
Sketch of a castle clicker / tower defense game -- Click the castle or enemy spiders to generate coins; buy improvements as you earn coins and prevent your castle from being destroyed!
*WebAudioAPI
Generated music and visualizer (Warning: it's a bit LOUD!)
*ROT js
Learning the ROT.js library -- Move your mighty '@' to avoid the red dragon 'D' with the arrow keys; space bar to open a chest '*' -- your quest is to find the treasure before the Dragon eats you!
*HTML5 Canvas / CSS / ETC
Level Editor tool for the iOS game Bloomdots
Quick Canvas starfield
Text editor for NaNoWriMo (local storage test)
*** OLDER STUFF ***
*HTML5 Challenge
This was for a challenge on reddit
*CANVAS TESTS
a 3D wireframe -- uses some fun matrix math to avoid the evils of gimbal lock!
a roguelike prototype - *every* element is procedural (even the tiles). also has a fun use for the mersenne twister!
a canvas test for accessing pixels and setting color / alpha.
*STARFIELD TESTS
a javascript starfield test -- note the impossible green stars!
a flash version that you can fly through with the arrow keys (may or may not work in modern browsers)